Arcade Machine Manufacturer
Front view of a fast draw lottery machine with clear sphere, blue pedestal, green LED base light and numbered balls

Lottery Draw Machines

Fast Draw 10-Ball Lottery Machine with Quick Draw System

  • Standard cycle draws 10 balls from 10 — one full round in 15 seconds
  • 450W air-blower mixing with quick-eject system for back-to-back rounds
  • 1650mm blue pedestal on casters, easy to reposition between venues
  • Console push button plus mouse control with external result screen
  • 30–300 ball working load covers different rapid-draw game formats
  • Transparent acrylic sphere with LED-lit base keeps every draw visible
  • Custom size, color, logo, RFID, camera and screen on request

Get a Quote

Product: Fast Draw 10-Ball Lottery Machine with Quick Draw System

Technical Data

Fast Draw 10-Ball Machine: Air-Blower and Structural Specifications

PackingWooden crate with protective metal frame
ControlsConsole push button and mouse operation
LightingColor LED effects at chamber base and ball chute
MobilityCaster wheels fitted to pedestal base
Rated Power450 W
Ball Diameter40 mm
Mixing MethodAir blower (jet-air ball agitation)
Overall Depth730 mm
Mixing ChamberTransparent acrylic sphere
Overall Height1650 mm
Overall Length730 mm
Result DisplayExternal monitor connection
Ball Exit SystemQuick-eject draw system with curved transparent collection chute
Working Ball Load30–300 balls
Standard Draw Cycle15 seconds
Standard Game Format10 balls drawn from 10

Custom Options for the Blue-Pedestal Fast Draw Machine

  • Custom machine dimensions to fit your venue
  • Custom pedestal and machine color
  • Custom logo and branding on the machine
  • RFID ball identification option
  • Camera option for draw recording or broadcast
  • Screen / result display configuration options
  • Machine and software configured to your own game rules

Engineering Overview

Inside the Air-Blower Quick Draw System: 10 Balls in 15 Seconds

The Fast Draw 10-Ball Lottery Machine with Quick Draw System is a 1650mm air-blower draw unit built for operators who run the shortest possible rounds: its standard cycle draws 10 balls from 10 in a 15-second cycle. A transparent acrylic sphere on a deep-blue wheeled pedestal, console button and mouse control, and an external result screen make it a complete rapid-draw station.

How Does the Air-Blower System Complete a 10-Ball Draw in 15 Seconds?

The machine works purely on blown air. A 450W blower drives a jet of air up through the base of the spherical chamber, lifting the numbered balls into constant turbulent motion so every ball has an equal chance of reaching the exit point. Instead of releasing balls one at a time with long pauses, the quick draw system ejects the drawn balls in rapid sequence through a curved transparent chute mounted on the side of the sphere. In the standard configuration the machine draws 10 balls from a set of 10, so a complete game round finishes within a 15-second draw cycle. For fast-game operators measured on rounds per hour, that cycle time is the whole point of this machine: more rounds per session without any manual ball handling between draws.

How Are the Sphere, Quick-Eject Chute and Blue Pedestal Constructed?

The upper section is a fully transparent acrylic spherical mixing chamber, which lets players and cameras see the balls circulating throughout the draw — a basic fairness requirement for any televised or public draw. A curved transparent collection tube arcs over the side of the sphere and receives the ejected balls in draw order, so the result can be read directly from the chute. Color LED lighting is built into the chamber base and the chute area, giving green, red and other color effects during operation. The chamber sits on a deep-blue cylindrical pedestal measuring 730mm in length and 730mm in depth, with an overall machine height of 1650mm — tall enough to put the sphere at standing eye level for an audience. Caster wheels under the pedestal base let one person roll the complete unit between a stage, a game room floor and a storage area.

What Electrical and Control Hardware Runs Each Draw?

The electrical system is built around the 450W blower motor, the LED lighting circuit and a compact control unit. Operation is deliberately simple: a round push button on the pedestal top starts the cycle, and a mouse connected to the controller lets the operator navigate the game software, set up the round and confirm results. Drawn numbers are sent to an external monitor positioned next to the machine, where they appear as large colored circles that an audience can read from a distance — the machine itself needs no built-in screen, which keeps the sphere visually clean and the electronics easy to service. Because the whole draw sequence is blower-driven and controller-timed, the operator's only job between rounds is to reset the software and press the button again.

Which Game Formats Can This Quick Draw 10 Ball Machine Run?

Out of the crate, the machine is configured for its signature format: 10 balls drawn from 10, completed in a 15-second cycle. The working ball load ranges from 30 to 300 balls, so the same hardware can be loaded for games that draw from a larger pool when an operator's rules require it. The 40mm numbered balls and the air-mixing principle stay the same across formats; what changes is the ball count and the software setup. If your game follows its own rules — a specific pool size, a specific number of drawn balls, a custom result display layout — tell us the rules and we configure the machine and software to match before it leaves the factory.

How Is the Machine Assembled, Tested and Packed Before Dispatch?

Each unit is assembled as a complete station — blower, chamber, chute, lighting, controller and pedestal — and run through draw cycles before packing so the quick-eject timing and ball flow are verified on the actual machine you receive, not on a test rig. The acrylic surfaces should be cleaned only with a damp soft cloth; sharp tools scratch the sphere and no special detergent is needed. For export, the machine is packed in a wooden crate reinforced with a metal frame, with warning labels on the crate for handling. Jisun backs the machine with a 36-month after-sales service period and free technical support from a team with more than ten years of lottery machine production experience.

Where Does a Rapid Draw Lottery Machine Fit Best?

This fast draw lottery machine is built for venues where draw frequency drives the business: bingo and lottery-style game rooms running continuous sessions, fast-game operations that need maximum rounds per hour, promotional draws at events, exhibitions and company celebrations, and arcade or entertainment centers adding a live-draw attraction. The 730mm x 730mm footprint fits a corner of a game room or a stage edge, the casters allow daily repositioning, and the external monitor can feed a wall screen for larger audiences. Contact us with your venue size and game format for a configuration and a factory quote.

Where the 15-Second Quick Draw Cycle Runs Best

Crated Shipping and 36-Month Support for Your Draw Machine

The figures below follow common B2B export practice for arcade and amusement equipment. Final MOQ, schedule, freight term, and warranty coverage are confirmed in the quotation or proforma invoice for your order.

MOQ
1 unit (sample order accepted)
Confirmed for this product.
Production Lead Time
20 days
Estimated production time after order confirmation.
Shipping
EXW / FOB Guangzhou / CFR / CIF
Available trade term for this product.
Warranty
36 months
Product warranty period confirmed for this model.

Buyer Questions

Fast Draw Lottery Machine FAQ: Cycle Time, Balls and Setup

How fast is one complete draw cycle on this machine?

The standard draw cycle is 15 seconds. In the factory-standard configuration the quick draw system draws 10 balls from a set of 10 in a single cycle, so one complete game round — mixing, ejection and result display — finishes within that 15-second window. This is what makes the machine suitable for fast-game and rapid-draw operations where the number of rounds per hour directly determines session revenue and player turnover.

How many balls can the machine hold, and what size are they?

The working ball load is 30 to 300 balls, so the same machine supports both its standard 10-from-10 format and games that draw from a larger numbered pool. The draw balls are 40mm in diameter and carry printed numbers. If your game rules specify a particular pool size within the 30–300 range, we set the machine and software up for that format before dispatch.

How is the machine operated during a live draw?

Operation needs one person. A round push button on the pedestal top starts the draw cycle, and a connected mouse is used to navigate the game software, configure the round and confirm results. Drawn numbers are output to an external monitor next to the machine, displayed as large colored number circles that an audience can read from a distance. No built-in screen is required on the machine itself.

What are the machine's dimensions and power requirements?

The machine stands 1650mm high on a pedestal measuring 730mm long and 730mm deep. The air blower that mixes and ejects the balls is rated at 450W. Caster wheels are fitted under the pedestal base so the complete unit can be rolled between locations by one person. Tell us your local mains voltage when you inquire and we will confirm the electrical configuration for your market.

Can the machine be customized for our game and branding?

Yes. Size, color, logo, RFID ball reading, camera and screen options are all available on request. Beyond cosmetics, we can configure the machine to your actual game rules: send us your format — pool size, number of balls drawn, result display layout — and we set up the hardware and software accordingly before the unit leaves the factory. Custom configurations are quoted per project.

How is the machine packed and what after-sales support is included?

Each machine is run through draw cycles before packing, then shipped in a wooden crate reinforced with a metal frame, with handling warning labels on the crate. Jisun provides a 36-month after-sales service period, free technical support and free pre-sales consultation on machine selection and game setup. Maintenance is simple: clean the acrylic surfaces with a damp soft cloth and never use sharp tools on the sphere.

Amusement-only, no cash payout. Local compliance required; operator is responsible for local regulations.