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Front and angled views of the six cylinder lotto drawing machine with glowing LED logo, color changing base lights and numbered balls

6P350 Six-Cylinder Lotto Drawing Machine Operation Video

Watch the 6P350 six-cylinder lotto drawing machine in action as it mixes and draws numbered balls from each transparent chamber with dynamic LED lighting effects.

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Lottery Draw Machines

6P350 Six-Cylinder Lotto Drawing Machine

Model: 6P350

  • Six clear cylinders hold 20 balls each — 120 working balls for larger digit pools
  • 15-second draw cycle keeps high-frequency six-digit games on schedule
  • Microprocessor adjusts mixing duration and the interval between selections
  • Cylinders draw individually or simultaneously — one cabinet, multiple game formats
  • Drawn balls return to their chambers automatically, no manual reloading
  • 2500W air-mixing drive in a 1560×1750×620mm floor-standing cabinet
  • Color-changing LED logo panel and full-width front display for venue branding

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Product: 6P350 Six-Cylinder Lotto Drawing Machine

6P350 Spec Sheet

Six-Cylinder, 120-Ball Specifications at a Glance

Model6P350
Draw modesCylinders draw individually or simultaneously
Ball returnAutomatic return of drawn balls to their chambers
Rated power2500 W
Draw controlMicroprocessor-controlled, adjustable mixing time and per-selection intervals
Machine typeSix-cylinder air-mixing lotto drawing machine (Multi-Cylinder Pick-N)
Front displayFull-width front display panel with color-changing LED logo
Mixing methodAir-mixing (air-blown ball circulation)
Overall depth620 mm
Ball draw time15 seconds per draw
Cylinder count6 clear cylinders
Overall height1560 mm
Overall length1750 mm
Balls per cylinder20 balls
Total working balls120 balls (6 × 20)
Standard ball diameter4 cm (40 mm)

In Detail

Inside the 6P350 Six-Cylinder Lotto Drawing Machine

The 6P350 is a floor-standing 6 cylinder lotto drawing machine built for high-frequency six-digit games that need a bigger digit pool than standard 10-ball chambers. Each of its six clear cylinders holds 20 numbered balls — 120 working balls in total — mixed by a 2500W air-mixing drive and drawn on a 15-second cycle. It is aimed at operators running frequent televised or in-venue draws who want microprocessor control over every draw parameter.

What do the 1560×1750×620mm dimensions mean for your venue?

The 6P350 stands 1560mm tall, runs 1750mm long and sits 620mm deep. That footprint tells you three things before you request a quote. First, 1750mm of frontage means all six cylinders line up in a single readable row — an audience or a camera can follow every chamber without panning, which is exactly what a six-digit result needs. Second, 1560mm of height puts the cylinder tops at comfortable standing eye level, so the machine works as a draw-stage centerpiece without a raised platform. Third, 620mm of depth keeps the cabinet slim enough to sit against a studio wall or along the back of a promotion area while leaving room for an operator to work behind it. This is a floor-standing cabinet, not a countertop unit: plan a fixed position with clear floor space around the front for players and cameras.

How does 6×20 = 120 balls change your game design?

Most multi-chamber draw machines load 10 balls per cylinder — one digit, 0–9, per position. The 6P350 doubles that to 20 balls per cylinder. For a game designer, a 20-ball chamber supports larger digit pools, two-digit ranges, or combined number-and-color formats in a single chamber, so a six-cylinder run can carry game formats that would otherwise need two separate machines. With 120 working balls in play at once, the air-mixing system has to keep a much heavier ball load in constant motion; that is why this cabinet is specified at 2500W rather than the lower wattages of single-chamber units. If your game rules call for more than ten outcomes per position, this is the configuration difference that matters.

6P350 specifications — and what each one tells a buyer

Every parameter below comes from the factory specification sheet for this model. Read the right-hand column as a selection guide: it translates each number into the procurement question it actually answers.

Parameter6P350 valueWhat it means when you are choosing a machine
Overall size (H×L×D)1560×1750×620 mmNeeds a fixed floor position with ~1.8m of clear frontage; fits studio walls and promotion stages
Cylinders6Six independent result positions — suited to six-digit games and multi-prize draws
Balls per cylinder20Twice the usual 10-ball chamber; supports larger digit pools per position
Total working balls120Heavier ball load in motion; verify your ball sets match the 4cm standard diameter
Ball diameter4 cmStandard 40mm numbered balls; replacement and spare sets are easy to source in matching sets
Mixing methodAir-mixing (air-blown)Visible, turbulent mixing the audience can watch — no mechanical paddles touching the balls
Rated power2500 WPlan a dedicated supply circuit at the machine's fixed position; not a plug-anywhere appliance
Ball draw time15 secondsA full six-cylinder result lands fast enough for high-frequency draw schedules
ControlMicroprocessor, adjustable mixing time and intervalsYou can program draw rhythm to your show format instead of accepting fixed factory timing
Draw modesIndividual or simultaneousReveal positions one by one for suspense, or all six at once for speed
Ball returnAutomatic to chambersNo manual reloading between draws — back-to-back sessions need no operator at the machine
Front panelFull-width display with color-changing LED logoThe cabinet doubles as venue signage during the draw

What does 2500W of air-mixing power require at installation?

Rated power on the 6P350 is 2500W, driving air circulation through six loaded chambers simultaneously. The practical implication is electrical planning, not performance worry: a 2500W cabinet should sit on its own circuit at its permanent position rather than sharing a multi-socket strip with lighting or sound equipment. When you request a quote, confirm your local supply standard with us so the machine is configured accordingly before it leaves the factory. Beyond power, the air-mixing design has a quieter procurement benefit: because air — not paddles or agitators — moves the balls, there are fewer wear parts in contact with the ball set, and the mixing action stays fully visible through the clear cylinders, which is what makes the draw credible to a watching audience.

How does the microprocessor control mixing time and draw intervals?

On the automatic 6P350, every draw function is governed by a microprocessor, and two parameters are directly adjustable: how long the balls mix before a selection, and how much time passes between one selection and the next. Mixing duration controls both fairness perception and show pacing — a longer mix reads as more thorough to an audience, while a shorter mix keeps a rapid-draw schedule moving. The per-selection interval controls the rhythm of a reveal: draw cylinders individually with gaps between positions to build suspense across a six-digit result, or fire all six simultaneously when throughput matters more than drama. These are settings, not hardware changes, so the same machine can run a slow televised draw in the evening and rapid promotional draws during the day.

What is daily operation and upkeep like on a six-cylinder cabinet?

Between draws, the 6P350 needs almost no operator attention: drawn balls return to their chambers automatically, so consecutive sessions do not require anyone to open the machine and reload. Day-to-day care is about the clear cylinder surfaces. Do not scrape the machine with sharp tools — scratches on the transparent chambers cannot be repaired and they are exactly what an audience stares at. Cleaning needs nothing more than a soft damp cloth; no special cleaning agents are required. For game-specific setups, the machine is configured at the factory to your rules — chamber count can be extended beyond six and the cabinet can be built to custom dimensions if your venue demands it — so tell us your game format when you inquire and we will set the machine up to match.

Custom Chamber Layouts and Game Setup for the 6P350

  • Chamber configuration matched to your game — more cylinders can be added beyond six
  • Ball loading per cylinder and numbering sets configured to your game rules
  • Mixing time duration programmed to your draw format at the factory
  • Interval between selections adjusted to your reveal rhythm
  • Draw mode setup: cylinders fire individually or simultaneously
  • Cabinet dimensions customized to fit your venue's floor plan
  • LED logo and front display branding aligned with your venue identity

Where a 6×20 Six-Cylinder Draw Cabinet Fits Best

Crating, Delivery and Warranty for a 2500W Draw Cabinet

The figures below follow common B2B export practice for arcade and amusement equipment. Final MOQ, schedule, freight term, and warranty coverage are confirmed in the quotation or proforma invoice for your order.

TermThis ModelNotes
MOQ1 unit (sample order accepted)Confirmed for this product.
Production Lead Time25 daysEstimated production time after order confirmation.
ShippingEXW / FOB Guangzhou / CFR / CIFAvailable trade term for this product.
Warranty12 monthsProduct warranty period confirmed for this model.

Buyer Questions

6P350 Six-Cylinder Draw Machine FAQ

  1. 1

    How many balls does the 6P350 hold in total?

    The 6P350 runs 120 working balls: 20 numbered balls in each of its six cylinders (6×20). That is double the 10-ball chambers found on many multi-cylinder draw machines, so each position can support a larger digit pool or combined number-and-color formats. All balls are the standard 4cm (40mm) diameter, which keeps replacement and spare ball sets straightforward to source.

  2. 2

    What are the dimensions of the 6P350, and how much space does it need?

    The cabinet measures 1560mm high × 1750mm long × 620mm deep. It is a floor-standing unit, so plan a fixed position with roughly 1.8m of clear frontage so all six cylinders are visible in one row to your audience or camera. The 620mm depth lets it sit against a studio or stage wall, and the 1560mm height puts the cylinder tops near standing eye level without a raised platform.

  3. 3

    Can the 6P350 draw all six cylinders at once, or one by one?

    Both. The cylinders can draw individually or simultaneously, and the choice is a software setting, not a hardware change. Individual drawing with adjustable intervals between selections suits suspense-style six-digit reveals; simultaneous drawing suits high-frequency sessions where throughput matters. Mixing duration and the interval between selections are both microprocessor-adjustable, and each ball draw completes in 15 seconds.

  4. 4

    What power supply does the 6P350 need?

    The machine is rated at 2500W to drive air-mixing across all six loaded cylinders at once. In practice, give it a dedicated circuit at its permanent position rather than sharing a power strip with lighting or audio equipment. Confirm your local supply standard when you request a quote so the machine is configured correctly for your country before it ships from the factory.

  5. 5

    Can the machine be customized for our specific game rules?

    Yes. Tell us your game format and we configure the machine to match before delivery. The chamber layout can be extended beyond six cylinders, ball loading per cylinder is set to your game, and mixing time plus per-selection intervals are programmed to your draw rhythm. Cabinet dimensions can also be customized if your venue has unusual space constraints. Share your rules in the inquiry and we will confirm the exact configuration with a quote.

  6. 6

    How do we clean and maintain the clear cylinders?

    Wipe the cylinders with a soft damp cloth — no special cleaning agents are needed. Never scrape the surfaces with sharp or hard tools: scratches on the transparent chambers are permanent and sit exactly where the audience looks. Because drawn balls return to their chambers automatically, there is no daily reloading routine; routine upkeep is essentially keeping the clear surfaces clean and the ball set in good condition.

Amusement-only, no cash payout. Local compliance required; operator is responsible for local regulations.